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Modeled in Zbrush A study of the superficial muscles |
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Concepts and Sketches |
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A walkthrough of some of the more significant points in the game |
| Watch the trailer for the game |
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| The characters can be thought of as the driving force behind the game's plot and motive. The art direction asked for a common cell-shaded cartoon quality. | The images are tile templates that were used for the in-game graphics. They can be divided into squares and distributed "randomly" throughout the game to produce procedural environments. |
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My old roomMy most readily available reference towards a practical study of light and geometry. |
Floating Mushroom
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Grandpa's Escape
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